In the second part of the series on Leveraging Social Media To Maximise Your Game Sales, I’ll expand on the previous article and cover the topic of useful easily getting Real Feedback, which already exists and you don’t need to do anything to make it happen!
This article started out with the intent of covering quite a lot of aspects but one particular point expanded out and warranted it’s own article in the series…scraping Amazon. The rest will have to wait for another article, read on…
Hi, my name is Simeon Pashley and I'd like to introduce you to my blog. I've been professionally developing software since 1986. After an extensive career in Game Development, I switched to Web Development in 2010.