Is middleware replacing talented, creative developers? Is everything becoming mass produced?
During the industrial revolution businesses replaced highly skilled but slow workers with machines and cheap labour. The products were technically better and more cost effective but the skill was driven out of the business and interchangeable workers were brought in. New mediocre products appeared at a phenomenal rate as they were churned out and ultimately mass produced. At one point, almost 50% of cars on the planet were one specific model!
Echo’s of this are happening now. Game Engines like Unreal Engine 3 are the Victorian machines, drone artists who can produce 3D facsimile of concept art, level designers following tried and trusted methods, managers who follow methodologies, anyone being trained in how to do one specific interchangeable job without thought. It’s an easy life but ultimately there’s a lot of people who can get that far up the career ladder very quickly, and for much less pay.


Every new project starts out exciting and fun. Then it gets harder and less fun, until it hits a low point-really hard, and not much fun at all. And then you find yourself asking if the goal is even worth the hassle.
Hi, my name is Simeon Pashley and I'd like to introduce you to my blog. I've been professionally developing software since 1986. After an extensive career in Game Development, I switched to Web Development in 2010.