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Here’s a couple of recent posts from my alter ego, Ring Alpha, about the recent web development I’ve been doing recently.

These are exciting times and the move away from games is welcome right now given how bad 2010 has been, here’s looking forwards to 2011.

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Where have I been?

It’s been quite a long time since I posted about Game Production as I’ve been focusing my efforts on my new venture ‘Ring Alpha‘ where I’m currently focusing on making my own video games and collaborating with other indie developers around the world. It’s pretty obvious that the UK games industry has been in a [...]

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Where The Money Goes

I wanted to share with you a presentation about Where The Money Goes that is received from making video games. I made this presentation a few years ago to a game development studio I was running at the time and I believe everyone found it useful and gained a better understanding of where the money [...]

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What’s going on with Sony, Android and Google?

Yesterday we witnessed Google TV open it’s web-doors and it reminded me of a common thread between Sony and Google. Nov 2009 saw Sony announce it was releasing a Xperia phone using Android OS May 2010 saw Sony announce the first TV to feature Google TV, it’s a fair guess that it’s running a variant of [...]

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Episodic Game Content Done Right

I think there’s a missed opportunity with Episodic games that are currently being launched, they’re largely just about delivering a known experience over an extended period of time and splitting the costs throughout each episode. There’s very little focus on the user experience and, more importantly, the social experience that episodic content can repeatedly deliver. [...]

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My Favourite iOS Music Apps

I’ve spent a little while this week whiling away the hours with a couple of music related apps for iPhone / iPad I’d recommend you check-out. Perfect for a Sunday morning. BIT.TRIP BEAT I saw a video of BIT.TRIP being played over on YouTube and it looked exactly like my kind of game. It look [...]

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The Definitive Guide To Pitching Your Video Game

Over the years I’ve both pitched many games and been on the receiving end of pitches too, all of which range from a small game worth £100k up to AAA hits of close on £10M. I’ve worked my way through the good & bad and I wanted to share with you my complete guide to [...]

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Flow – Make Better Games

I’ve been meaning to re-present something I did for a whole game development studio a while back about ‘Flow’. It instantly improved production and was something we held dear as a team. Have you ever said anything like: “Wow, is it that time already?” “Sorry, I was miles away” “I get my best work done [...]

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20 years of a Video Game Developer’s Career – Part 4

I’d like to share with you my game development career experience as part of a series of posts, let’s rejoin the story at during the twilight days of PlayStation 2 when I started at Kuju in Sheffield. I’ve included a lot of photos in this post so you may even make an appearance!

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A warm fuzzy feeling

I always get a warm fuzzy feeling when I get to know that people enjoyed the games I made all those years ago…in todays world it’s relatively easy to find people who were previously shrouded in mystery and you could never reach them. Do you connect with people who make things you enjoy?  Arabian Knights [...]

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